God Of War 3 Review: The Greatest PS3 Game Ever?
God of War 3 Review
GOD OF WAR 3 GAMEPLAY:
God of War 3 starts off with Kratos on a mountain-side path. The city of Olympia shows up in the distance. Olympia is a fortified city at the base of Mount Olympus. Kratos is shown using his trademark Blades of Athena against the enemies. Kratos also has new Grab moves up his sleeve (or should I say Fleece). Grab an enemy using CIRCLE and then you have the option to use the enemy as a battering ram, throw it at other soldiers, rip it apart, etc.
You can replace weapons in the middle of a move. The SQUARE-SQUARE-TRIANGLE move is available both for the Blades as well as for the Cestus. So also, we do have Special Moves with the Cestus i.e. L1 + any of the buttons when using the Cestus.
Additionally, a new element has been introduced in God of War III, wherein the magic meter fills up automatically after some time. This was displayed with the Fire Bow (similar to Typhon's Bane in GoW2) with which you can attack distant enemies.
A thoughtful innovation has been done with the Quick Time Event buttons. In GoW1 & GoW2, the button prompts used to come in the center of the screen. In GoW3, SQUARE prompt comes on the left side, CIRCLE button on the right, TRIANGLE comes at the top and X comes at the bottom of the screen. The L1 and R1 buttons come on the top-left and top-right corners respectively. CIRCLE button mashing comes at the bottom-right corner. This does help during the boss-fights as we don't have to squint to see which button prompt comes on screen; rather just by seeing the side of the screen on which the prompt comes up, we can mash the corresponding buttons. This will surely slash off precious fractions of seconds during the boss-battles and make it a touch easy.
GRAPHICS:
The framerate in GoW3 is variable like GoW1 & GoW2. The framerate will vary between 30 to 60 frames per second, and never drop below 30 frames. David Jaffe had a philosophy, which said that if a puzzle, fight or a scene needs to be in a game; then he made sure it was in the game, irrespective of the framerate. This philosophy had been adopted by Cory Barlog and now Stig.
The vivid art direction comes to the fore, as Kratos makes his way across the picturesque mountainsides to the city of Olympia, bludgeoning and battering the Army of Olympus creatures like undead soldiers, Centaurs, Harpies & Cyclops. Each move has been carefully calibrated; worked out in minute detail. This can be understood, when you realize that each of Kratos' teeth are modelled separately.
The processing power of the Playstation 3 has been used to its maximum. In God of War 2, we could see only 15 enemies on the screen at a time. This has been beefed up to 50 in GoW3. Kratos is also now a 20,000 polygons hulk compared to 5000 in GoW2. And we haven't even started talking about the Titans. Stig has said that some of the levels will be on the Titans themselves. (remember the Fear Nothing trailer?). The Fire Titan shows up in the background as massive living body made of rock and molten lava. Stig revealed that he is Perses, the Titan of Destruction. Aptly named, he smashes through the Greek architecture with ease. The Fire Titan Perseus is pitted against the Sun God Helios as an engrossing backdrop while Kratos slashes the undead soldiers in the foreground.
The Demo processes graphics at 720p; Stig has mentioned that the resolution will go up to 1080p and 1080i before the final game is released.
AUDIO:
As we have come to expect from a God of War game, the score is of the highest quality. The background music differs depending on the game situation and blends perfectly with the overall tone of the game. The score is quiet when you are alone, and drums up in a foreboding manner whenever, you are about to face enemies.
GOD OF WAR 3 STORY:
Though not much of the story is shown in the game, we could still pick up some clues from Stig Asmussen. The Demo is set 3 hours in the actual game. Stig has confirmed that the Demo is a specific part of the story, and not a separate play-through. Kratos will get to fight between 5-10 Gods which include the Gods we saw on the balcony at the end of GoW2. The Titan Gaia will be a key character in the story and the Blade of Olympus missing in the demo and video trailers will make a comeback at some point in the game.
GOD OF WAR 3 OVERALL IMPRESSION:
Stig Asmussen has declared, "We want this game to show what the Playstation 3 is capable of." That is a pretty strong statement and going by the looks of the Demo, one that is surely living up to the promise. The music is what we were impressed with most. The Fire Bow is a good add-on for the gameplay. The environmental realism is excellent. The demo is good to play a couple of times, just to go through the environments and get a hang of the Cestus and the Harpy Rides.
The final 'as is' impression of the demo tells us that the possibilities and potential in God of War III are great. It is like a Chest filled with Magics Orbs waiting to be opened.
For more God of War 3 Video Interviews and trailers, you can visit the God of War 4 Community and Download God of War 3 Screensaver .
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